// binds CTF // SPAAAAAAAM bind b "say_team ^7>^1>^7> ^1Middle; say_team ^7>^1>^7> ^1Middle; say_team ^7>^1>^7> ^1Middle" bind g "say_team ^7>^1>^7> ^1Low; say_team ^7>^1>^7> ^1Low; say_team ^7>^1>^7> ^1Low" bind h "say_team ^6Item ^7(^6#I^7); say_team ^6Item ^7(^6#I^7)" bind i "say_team ^7Middle ^6PU ^7Soon; say_team ^7Middle ^6PU ^7Soon; say_team ^7Middle ^6PU ^7Soon" bind j "say_team ^7<^2<^7< ^7Base ^2Safe; say_team ^7<^2<^7< ^7Base ^2Safe" bind k "say_team ^7<^3<^7< ^3Base ^7unsafe; say_team ^7<^3<^7< ^3Base ^7unsafe; say_team ^7<^3<^7< ^3Base ^7unsafe" bind l "say_team ^7<^3<^7< ^3Peyo ^7ready to ^7attack; say_team ^7<^3<^7< ^3Peyo ^7ready to ^7attack; say_team ^7<^3<^7< ^3Peyo ^7ready to ^7attack; " bind m "say_team ^7<^1<^7< ^7No^1/^7can't^1/^7Fu; say_team ^7<^1<^7< ^7No^1/^7can't^1/^7Fu; say_team ^7<^1<^7< ^7No^1/^7can't^1/^7Fu" bind n "say_team ^7>^1>^7> EFC ^1HERE #L^0; say_team ^7>^1>^7> EFC ^1HERE #L^0; say_team ^7>^1>^7> EFC ^1HERE #L^0" bind o "say_team ^7Our ^6PU ^7Soon; say_team ^7Our ^6PU ^7Soon; say_team ^7Our ^6PU ^7Soon" bind p "say_team ^7Nmy ^6PU ^7Soon; say_team ^7Nmy ^6PU ^7Soon; say_team ^7Nmy ^6PU ^7Soon" bind t "say_team ^7>^1>^7> ^1High; say_team ^7>^1>^7> ^1High; say_team ^7>^1>^7> ^1High" bind u "say_team ^2Ok ^7Peyo; say_team ^2Ok ^7Peyo" bind v "say_team ^4>^7>^4>^7 Status?; say_team ^4>^7>^4>^7 Status?; say_team ^4>^7>^4>^7 Status?" bind x "say_team ^6Taken ^7(^6#P^7)" bind y "say_team ^6<^7<^6< ^7Middle clear; say_team ^6<^7<^6< ^7Middle clear"