// ************************************* // ** BINDS // ************************************* // Numbers bind "1" "vstr ga" bind "2" "vstr mg" // Letters bind "a" "+moveleft" bind "c" "+movedown" bind "d" "+moveright" bind "e" "vstr sg" bind "f" "vstr gl" bind "i" "say ^6ounage" bind "o" "say ^6ou pas" bind "q" "vstr rg" bind "r" "vstr rl" bind "s" "+back" bind "w" "+forward" bind "y" "kill" // F Keys bind "f1" "vote yes" bind "f2" "vote no" bind "f3" "exec tposp1.cfg;echo ^3TDM ^2OSP^4 1.0 ^5CONFIG EXECUTED!" bind "f4" "exec tagaaa.cfg;echo ^3TAG ^2OSP AAA ^5SELECTED!" bind "f7" "exec xstimer/xstimer" bind "f12" "screenshotjpeg" // Mouse bind "mouse1" "+attack" bind "mouse2" "+moveup" bind "mwheeldown" "vstr pg" bind "mwheelup" "vstr lg" // Arrows bind "leftarrow" "vstr vdn" bind "rightarrow" "vstr vup" // Other Keys bind "enter" "+button3" bind "shift" "+speed" bind "space" "+zoom" bind "tab" "+scores" // ************************************* // ** CONSOLE VARIABLES // ************************************* // Set cg_ set "cg_DrawcrosshairNames" "1" set "cg_autoAction" "7" set "cg_autoswitch" "0" set "cg_bobpitch" "0" set "cg_bobroll" "0" set "cg_bobup" "0" set "cg_brassTime" "0" set "cg_crosshairHealth" "0" set "cg_crosshairX" "0" set "cg_crosshairY" "0" set "cg_crosshaircolor" "white" set "cg_crosshairsize" "26" set "cg_customColors" "1" set "cg_customloc" "0" set "cg_draw2D" "1" set "cg_draw3dIcons" "0" set "cg_drawAmmoWarning" "0" set "cg_drawAttacker" "0" set "cg_drawDecals" "0" set "cg_drawFPS" "0" set "cg_drawIcons" "0" set "cg_drawRewards" "0" set "cg_drawStatus" "1" set "cg_drawTeamOverlay" "2" set "cg_drawTimer" "1" set "cg_drawcrosshair" "1" set "cg_enableOSPHUD" "1" set "cg_enemyColor" "00FF00:00FF00:00FF00" set "cg_enemycolors" "iiii" set "cg_enemymodel" "keel/pm" set "cg_forceModel" "1" set "cg_fov" "118" set "cg_gibs" "0" set "cg_lagometer" "0" set "cg_marks" "0" set "cg_maxlocationwidth" "8" set "cg_muzzleFlash" "0" set "cg_noprojectiletrail" "1" set "cg_oldplasma" "0" set "cg_oldrail" "1" set "cg_q3compscoreboard" "1" set "cg_railTrailTime" "400" set "cg_runpitch" "0" set "cg_runroll" "0" set "cg_scoreplums" "0" set "cg_shadows" "0" set "cg_showPlayerLean" "1" set "cg_simpleItems" "1" set "cg_teamChatHeight" "1" set "cg_teamChatTime" "0" set "cg_teamColor" "FF0000:FF0000:FF0000" set "cg_teamModel" "visor/red" set "cg_truelightning" "0.35" set "cg_useScreenShotJPEG" "1" set "cg_viewsize" "100" set "cg_zoomfov" "45" // Set cl_ set "cl_125Hz" "0" set "cl_allowdownload" "0" set "cl_maxpackets" "125" set "cl_mouseAccel" "0" set "cl_punkbuster" "1" set "cl_timenudge" "-20" // Set m_ set "m_filter" "1" set "m_forward" "0.25" set "m_pitch" "0.024" set "m_side" "0.25" set "m_yaw" "0.024" // Set com_ set "com_blindlyLoadDLLS" "1" set "com_blood" "1" set "com_hunkMegs" "96" set "com_maxfps" "125" // Set r_ set "r_allowExtensions" "1" set "r_ambientScale" "0.5" set "r_colorbits" "32" set "r_customaspect" "1" set "r_customheight" "1024" set "r_customwidth" "1600" set "r_depthbits" "24" set "r_detailtextures" "0" set "r_displayrefresh" "140" set "r_dlightBacks" "1" set "r_drawSun" "0" set "r_dynamiclight" "0" set "r_ext_compiled_vertex_array" "1" set "r_ext_compress_textures" "1" set "r_ext_gamma_control" "1" set "r_ext_multitexture" "1" set "r_ext_texture_env_add" "1" set "r_facePlaneCull" "1" set "r_fastsky" "0" set "r_finish" "0" set "r_flareSize" "40" set "r_flares" "0" set "r_fullbright" "0" set "r_fullscreen" "1" set "r_gamma" "1.1" set "r_glDriver" "opengl32" set "r_ignoreFastPath" "1" set "r_ignoreGLErrors" "1" set "r_ignorehwgamma" "0" set "r_intensity" "1" set "r_lightmap" "0" set "r_lodCurveError" "250" set "r_lodbias" "1" set "r_mapOverBrightBits" "5" set "r_mode" "4" set "r_noportals" "0" set "r_overBrightBits" "1" set "r_picmip" "5" set "r_preloadTextures" "0" set "r_primitives" "0" set "r_railCoreWidth" "8" set "r_railSegmentLength" "32" set "r_railWidth" "18" set "r_roundImagesDown" "1" set "r_segmentlength" "1" set "r_showsky" "0" set "r_simpleMipMaps" "1" set "r_smp" "0" set "r_stencilbits" "0" set "r_stereo" "0" set "r_subdivisions" "20" set "r_swapInterval" "0" set "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST" set "r_texturebits" "0" set "r_vertexLight" "1" set "r_znear" "4" // Set s_ set "s_doppler" "0" set "s_khz" "22" set "s_loadas8bit" "0" set "s_mixahead" "0.08" set "s_musicvolume" "0" set "s_volume" "0.6" // Set sv_ set "sv_hostname" "kazu" set "sv_maxclients" "2" // Set g_ set "g_friendlyfire" "0" set "g_gametype" "1" // Set bot_ set "bot_enable" "0" set "bot_nochat" "1" // Set in_ set "in_joystick" "0" set "in_midi" "0" set "in_mouse" "1" // Set Others set "PB_SLEEP" "500" set "cf_AmmoStatusbar" "8x8" set "cf_CrosshairNames" "10x10" set "cf_Fragmsg" "8x8" set "cf_Pickupstring" "12x12" set "cf_Scores" "12x12" set "cf_Statusbar" "32x48" set "cf_TeamCrosshairHealth" "10x10" set "cf_Teamchat" "8x12" set "cf_Teamoverlay" "11x11" set "cf_Vote" "8x8" set "cf_WeaponName" "0x0" set "cf_WeaponSwitch" "26x26" set "cf_following" "10x10" set "ch_ColorLocations" "0" set "ch_CrosshairNamesLeft" "0" set "ch_FilterLocationsTeamchat" "1" set "ch_Obituaries" "1" set "ch_Pickupitem" "0" set "ch_StatusbarFormat" "1" set "ch_TeamCrosshairHealth" "1" set "ch_TeamchatOnly" "0" set "ch_crosshairColor" "yellow" set "ch_drawflagnames" "4" set "ch_inverseTeamChat" "1" set "ch_teambackground" "0" set "ch_teamoverlay" "p7n wh/a l" set "ch_weaponswitch" "1" set "color" "q" set "color1" "qaaa" set "color2" "q" set "fraglimit" "0" set "ga" "weapon 1;cg_drawgun 0" set "gl" "weapon 4;cg_drawgun 0" set "handicap" "100" set "lg" "weapon 6;cg_drawgun 0" set "mg" "weapon 2;cg_drawgun 0" set "model" "sarge/pm" set "name" "UnnamedPlayer" set "pb_cl_enable" "1" set "pg" "weapon 8;cg_drawgun 0" set "rate" "15000" set "rg" "weapon 7;cg_drawgun 0" set "rl" "weapon 5;cg_drawgun 0" set "sensitivity" "3.6" set "sex" "male" set "sg" "weapon 3;cg_drawgun 0" set "snaps" "40" set "timelimit" "10" set "vdn" "vstr vol00" set "vol00" "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume ^0<^7===========^0>;echo;echo" set "vol01" "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume ^0<^0||^7=========^0>;echo;echo" set "vol02" "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ^0<^7=^0||^7========^0>;echo;echo" set "vol03" "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ^0<^7==^0||^7=======^0>;echo;echo" set "vol04" "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ^0<^7===^0||^7======^0>;echo;echo" set "vol05" "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume ^0<^7====^0||^7=====^0>;echo;echo" set "vol06" "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ^0<^7=====^0||^7====^0>;echo;echo" set "vol07" "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume ^0<^7======^0||^7===^0>;echo;echo" set "vol08" "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ^0<^7=======^0||^7==^0>;echo;echo" set "vol09" "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume ^0<^7========^0||^7=^0>;echo;echo" set "vol10" "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ^0<^7=========^0||^0>;echo;echo" set "vstr" "vol03" set "vup" "vstr vol01"